Physical and physiological effects of game based and running based High Intensity Interval Training with equal volume: a 4 week quasi experimental study
Question
Do equal-volume game-based and running-based HIIT protocols produce different physical and physiological adaptations in amateur soccer players over 4 weeks?
Summary
In amateur male soccer players, five equal-volume 4-week HIIT formats improved VO2max and maximal aerobic speed. Game-based and running-based protocols produced broadly similar fitness changes, while agility and autonomic measures varied by format. The study is sport-specific, short, and small by group.
Methodology
- Male amateur soccer players from university/local amateur clubs, excluding goalkeepers.
- 40 participants.
- Small-sided soccer games, 100 m running intervals, or sprint interval training.
- Work intervals: 15 seconds, 1 minute, or 2 minutes depending on group.
- Recovery: 1-2 minutes depending on group.
- Intensity: About 90-105% prescribed running/game intensity or all-out sprinting.
- 20-21 minutes including 5 minute warm-up and 5 minute cooldown.
- 3 sessions per week.
- 4 weeks; 12 sessions.
- Parallel-group randomized repeated-measures quasi-experimental study
- VO2max, Maximal aerobic speed, Reactive agility, and Body composition and anaerobic performance were tracked.
Outcomes
VO2max
All five HIIT formats improved estimated VO2max, with no meaningful between-group superiority.
Time effect F=51.913, p<0.001, eta2=0.619; no significant group or group x time effect.
MAS
Maximal aerobic speed improved in all groups.
Time effect F=53.985, p<0.001, eta2=0.628.
Reactive agility
Reactive agility improved in all groups except the running long-interval group.
RAT time effect F=27.106, p<0.001; group effect p=0.016; no significant interaction.
Body composition
Body composition and several sprint/anaerobic outcomes did not significantly change.
The article reports no significant effects for body composition, RAST, and sprint-test results.
Insights
- For amateur soccer players, multiple short field-based HIIT formats can improve aerobic fitness over 4 weeks.
- Game-based HIIT can be used when sport specificity and agility are priorities, while running intervals may be simpler to prescribe.
- The findings should not be generalized to non-athletes or non-soccer contexts without caution.
Limitations
- Small group sizes of 8 players each.
- Short 4-week duration.
- Homogeneous male soccer sample.
- Quasi-experimental framing limits causal certainty despite random assignment.
- Field-based sport context limits translation to home HIIT.
Safety
- The article screened for good health and absence of serious lower-extremity injury in the prior 12 months.
- GPS, HR, and RPE were monitored.
- Adverse events and dropouts were not clearly summarized in the paper.