Exploring the Design of Upper Limb Strength Training Through High-Intensity Interval Training Combined With Exergaming: Usability Study
Question
Can HIIT-style exergaming using Nintendo Switch Ring Fit Adventure produce upper-limb muscle activation comparable to or greater than push-ups?
Summary
Fifteen healthy active men compared push-up testing with Nintendo Switch Ring Fit Adventure upper-limb exercises while heart rate and muscle activation were measured. Exergaming produced more repetitions and higher activation in several shoulder and chest muscles, but this was a short laboratory usability/EMG study rather than a training trial.
Methodology
- Fifteen healthy active male participants
- 15 participants.
- Upper-limb exergaming with Ring-Con.
- Work intervals: 20 seconds for single-round test or max repetitions.
- Intensity: 60 beats/min pace or as quickly as possible.
- Not reported.
- Acute test day.
- Acute study.
- Randomized crossover repeated-measures usability and EMG study
- Muscle activation, Repetitions, Heart rate, and Safety were tracked.
Outcomes
Repetitions
Exergaming produced more repetitions than push-ups in exhaustive and 20-second tests.
p=.001 across reported repetition comparisons.
EMG
Exergaming produced higher anterior deltoid and pectoralis major activation than push-ups.
Selected comparisons p=.001 to .006.
HR
Heart rate did not significantly differ between push-up and exergaming modes.
All HR comparisons p>.05.
Safety
No adverse-event results were reported.
Insights
- Exergaming can be used to target specific upper-body muscles in short intervals.
- Heart-rate response alone may miss differences in localized muscle activation.
- This paper supports design exploration, not long-term effectiveness.
Limitations
- Small sample.
- All participants were healthy active men.
- Acute EMG and repetition outcomes only.
- No long-term strength, adherence, or enjoyment outcomes.
- Adverse events were not explicitly reported.
Safety
- Adverse events were not explicitly reported.
- Participants completed PAR-Q, medical history, health questionnaires, and confirmed no history of upper or lower limb skeletal muscle injury or major injury.
- Participants avoided vigorous activity, caffeine, and performance supplements for 24 hours before testing; sessions were separated by at least 3 days.